![]() Also you can subscribe on channel, if you want more. My first (and laziest) go at making scenery in 3D involved simply pasting the 2D scene on top of the existing 3D model ('unwrap > project from view', if youre. And those results are assuming a 1920x1080 screen resolution at High setting level. "If you really like this video, just push the thumbs up button. In Technobabylon, much of the scenery was designed in 3D using Blender, then used by Ben Chandler to create appropriate-looking pixel-art backgrounds, a system that served us well. "Technobabylon gameplay walkthrough part 1" "Technobabylon Walkthrough Part 1 no commentary" It stays the same windowed resolution no matter what I set it to. Technobabylon Demo gameplay walkthrough part 1 no commentary I'm trying to change the windowed resolution to fit my 1920x1080 monitor, but it will not change. Technobabylon Demo walkthrough no commentary Technobabylon walkthrough part 1 no commentary ![]() Technobabylon walkthrough part 1, this week Technobabylon Demo - Part 1 Let's play Gameplay Its all-seeing CEL police force keeps tabs on everyone, including three people who are about to meet their maker. The year 2087 is upon us - a future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. 2 bliss 2:44am It can only do multiples of 640x400, so if your monitor can't do 1280x800 or higher, you are screwed. The core gameplay of Technobabylon is a healthy dose of puzzle solving and some serious detective work, and the great thing about its design is that the puzzles feel organic and there is rarely. Just strange that you can't set it in game settings. I mean, it's playable, but it seems that it should be crisper. If you really like this video, just push the thumbs up button. I've set Nvidia control panel to overide scaling and set res to 1920x1080, with mode 'aspect ratio'.
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